The creator of the S.T.A.L.K.E.R.-inspired indie shooter Road to Vostok talks about the whole Unity game engine situation and why he decided to port his in-development game to Godot.
While I’m sitting here, working on my preparation of episode 160 of The Private Citizen, it occurs to me that I haven’t posted the previous episode from last week yet. So here goes.
Space is very cold. But interestingly, this would have little effect on you, even without wearing a spacesuit. Inside a suit, however, the real problem in space is in fact heat.